Overview
Two puppets face off in a short film inspired by clashes between Yellow Vest protesters and the police. Made as a duo in one week, we animated it by playing a physics-based fighting game in Unreal Engine. I worked on rigging, physics, grooming and lighting.
The Puppet Striker Show is a short film and a playable experiment made by two people in one week. Inspired by clashes between Yellow Vest protesters and the police, it places two puppets on a theatre stage. The Muppet-like characters, with simple mouths and floppy bodies, let us approach violence on both sides through a less literal visual language.
We wanted the animation to come from playing. Instead of keyframing a fight, we built a two-player fighting game in Unreal Engine and learned its physics system along the way. Each player used a controller to move, attack and open their character’s mouth.
The stage curtain doubled as the title sequence, carrying the project name and directors’ credits. A key press opened it, started the music and gave control to the players. We recorded the action as if shooting a scene, finding the choreography through repeated takes: who attacks first, when a puppet looks at the camera, and how the other responds. The physics generated much of the movement and reaction.
I worked on rigging, physics, lighting and grading, and built a Houdini grooming setup with different fur lengths for the two characters. I also contributed to the creative choices, including the curtain and music.
The result was a film of around twenty seconds and a playable game that we shared with our class.
SCHOOL
MoPA
YEAR
2023
FORMAT
Real-time Puppeteered Short
ROLE
Rigging, physics, grooming, lighting and grading




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